Брейнсторминг игровой концепции
design
brainstorm is a Claude Code skill that guides structured game concept ideation — from a blank slate to a documented game concept ready for the next development phase. Part of the Claude Code Game Studios ecosystem (73 skills, 49 agents, 12 hooks), it applies professional studio ideation techniques, player psychology frameworks, and structured creative exploration to help teams and solo developers define their game idea clearly. The skill is designed to be used at the very start of a project, before moving on to system design or architecture. It pairs naturally with skills like /map-systems and /design-system in the same suite.
- #games
- #design
- #planning
- #ideation