Быстрая дизайн-спецификация малых изменений

design

quick-design is a Claude Code skill that produces a lightweight design spec for small, focused changes — balance tuning, minor behavioral tweaks, mechanic additions, or standalone features estimated at roughly 4 hours of implementation or less. It classifies the change into one of four types (Tuning, Tweak, Addition, New Small System), scans `design/gdd/` and `design/quick-specs/` for relevant context and prior specs to avoid contradictions, then generates a structured document with change tables, precise replacement rules, and a testable acceptance checklist. Output is saved to `design/quick-specs/[name]-[date].md` and embeds directly into story files. Changes that exceed scope are redirected to `/design-system`. The skill is built for game designers and developers who need a written rationale for small changes without authoring a full Game Design Document.