Настройка игрового движка для проекта
engineering
setup-engine is a Claude Code skill that configures the game engine and version for a project, pins the selection in CLAUDE.md, and fetches up-to-date reference documentation via WebSearch when the engine version falls outside the model's training data. It supports five invocation modes: full engine-and-version spec, engine-only, fully guided interactive selection, documentation refresh, and version upgrade migration. In guided mode with no arguments, the skill reads `design/gdd/game-concept.md` if available, then asks structured questions about prior experience, target platforms, game type, team size, and budget before producing an honest, reasoned recommendation across Godot, Unity, and Unreal Engine — including real tradeoffs rather than a simple scoring matrix. It is aimed at developers starting a new game project or migrating an existing one to a newer engine version.
- #engine-setup
- #godot
- #unity
- #unreal-engine
- #project-configuration