Оркестрация команды полировки игры
orchestration
team-polish is a Claude Code skill that orchestrates a dedicated polish team to bring a game feature or area to release quality. It sequences and parallelises subagents via the Task tool: performance-analyst handles profiling and optimisation across two dedicated phases, technical-artist refines VFX and shaders, sound-designer tunes audio mix and ambient layers, and qa-tester runs edge-case, soak, and regression tests — Phases 3 and 4 run in parallel with Phase 2 where the pipeline allows. Three review modes are supported: full (all director and lead gates), lean (PHASE-GATE checkpoints only), and solo (no agent gates). At each phase transition the skill surfaces the subagent's proposals via AskUserQuestion and requires explicit user approval before proceeding. The final sign-off report states READY FOR RELEASE or NEEDS MORE WORK with remaining issues ranked by severity — useful for game teams shipping a feature and needing a structured, auditable polish pipeline.
- #game-development
- #performance-optimization
- #qa-testing
- #team-coordination
- #polish-phase