Three.js — интерактивные 3D-сцены в браузере

★ 6.5 · vibe-coding

threejs-webgl is a Claude Code skill that provides comprehensive guidance for building interactive 3D scenes with Three.js using WebGL and WebGPU. It covers the full development stack: scenes, cameras, renderers, geometries, materials, lighting (including three-point setups and physical lights), textures, animations, glTF model loading via GLTFLoader and DRACOLoader, and performance optimization with InstancedMesh for rendering thousands of objects efficiently. The skill describes Three.js scene graph architecture, a complete quick-start pattern with OrbitControls and resize handling, and the modern WebGPU renderer as an alternative to WebGL. Use it when building 3D visualizations, product configurators, or immersive web experiences.