Вертикальный срез игры для валидации до Production
design
vertical-slice is a Claude Code skill that builds a production-quality end-to-end game build to confirm the complete game loop is achievable before committing resources to full Production. It runs after the GDD, architecture, and UX spec are in place, acting as the final pre-production gate. The skill delivers one of three explicit verdicts — PROCEED, PIVOT, or KILL — giving stakeholders a clear, unambiguous decision point. It is part of the Claude Code Game Studios ecosystem (49 agents, 73 skills) and is particularly valuable for technical directors and producers who need an objective viability assessment before large-scale investment.
- #games
- #design
- #workflow
- #validation