Unity MCP — управление сценой через ИИ

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Unity-MCP is an open-source bridge between an AI assistant and the Unity game engine over the MCP protocol. Game developers reach for it when scene drudgery should go to a model: place objects, configure components, write a behaviour script, generate tests, track down a bug. The model sees the scene contents and works on it directly rather than handing you advice to repeat by hand. It works both in the editor and inside a built game at runtime, so behaviour can be debugged while the game runs. It connects to Claude and other MCP-capable clients. It saves time on the mechanical operations that fill game development; creative decisions about gameplay and balance stay with a person.